Plane Equation Calculator

    Find the equation of a plane in 3D from three points, a point and normal vector, or a point with two direction vectors, with normal vector and intercepts.

    Point M1 (on the plane)
    Point M2
    Point M3
    Define the plane by three points, by a point and a normal vector, or by a point and two in-plane direction vectors.

    Plane equation from points or a normal vector

    English search results for plane equation calculators focus on turning 3D coordinate data into the standard plane equation Ax + By + Cz +. The most common modes are three non-collinear points, a point and normal vector, or a point with two non-parallel directions in the plane.

    A, B, and C are the plane normal components; D shifts the plane through the given point.

    For three points, the cross product of two in-plane vectors gives the normal vector.

    What the calculator returns

    • The standard Cartesian plane equation.
    • The normal vector and its length.
    • A simplified integer coefficient form when possible.
    • Axis-intercept status for x, y, and z axes.
    • Validation for collinear points, zero normals, and parallel direction vectors.
    Three points define a unique plane only when they are not collinear.

    Examples

    InputPlane equation
    (1, 0, 0), (0, 1, 0), (0, 0, 1)x + y + z -
    point (0, 0, 2), normal (0, 0, 1)z -
    point (0, 0, 0), vectors (1, 0, 0) and (0, 1, 0)

    Frequently Asked Questions

    Sources and References

    Calculations are based on the listed reference sources. Links open in a new tab.

    Updated:

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