Projectile Motion Calculator

    Calculate projectile range, flight time, maximum height, impact speed and trajectory from launch speed, angle and height.

    Educational projectile-motion model for physics, sports and engineering estimates. It does not calculate firearm dope, sight-in adjustments, caliber, ballistic coefficient or atmospheric firing tables.
    45°
    Range
    63.73 m
    Max height
    15.93 m
    Flight time
    3.61 s
    to apex: 1.8 s
    Impact speed
    25 m/s
    angle: 45°
    Explanation
    Ideal model without air resistance.
    Flight time: 3.605 s; range: 63.73 m.
    Maximum height: 15.93 m; speed before impact: 25 m/s.
    Flight trajectory
    Reference sports distances
    Shot put men23.56 m (Ryan Crouser, 2023)
    Javelin throw98.48 m (Jan Zelezny, 1996)
    Baseball throw~135 m (Glen Gorbous, 1957)
    Long soccer kick~75 m (Tom Hitchcock, 2011)
    Longest golf drive471 m (Mike Austin, 1974)

    Projectile trajectory and range

    The dominant English intent is classroom projectile motion: split initial velocity into horizontal and vertical components, then compute range, flight time and maximum height.

    x(t) is horizontal position when horizontal acceleration is zero.

    y(t) is vertical position with gravity downward.

    Not a firearms ballistic solver

    Educational model
    This page is for ideal or simplified projectile motion. It does not model caliber, spin drift, ballistic coefficient, sight height or atmospheric firing tables.

    Frequently Asked Questions

    Sources and References

    Calculations are based on the listed reference sources. Links open in a new tab.

    Updated:

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